Archive for September 30th, 2008

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New Precedents & Research

September 30, 2008

This week I focused on two aspects of last week’s feedback because I wanted to be more thoroughly focused on the aesthetic background of the next prototype. I focused on the Precedents and Research areas which are explained below. Precedents could influence a visualization of free form poetry or a pictographic data visualization.

P R E C E D E N T S: Concrete Poetry, Visual Poetry, & Typographics:

Muriel Cooper

  • one of the first graphic designers to apply her skills to the computer screen
  • make the images on our computers as clear and appealing as the best-designed printed graphics
  • saw typography as a prime element for visual experimentation
  • saw typography as a prime element for visual experimentation
  • experiments with documents and her own texts

The Virtual Shakespeare Project was created to explore the design of a large body of textual information being the complete plays of William Shakespeare. The amount of text is on the order of one million words and the work itself has many structures that can be made visible: speeches, scenes, acts, and so forth. A rendering model was developed that is optimized for rapid navigation and changes in scale. If your viewpoint is close to the text it will be fully rendered. If it is farther away, and therefore smaller on the display, a simplified texture is used in place of each line of text. This technique, called greeking, maintains the overall shape of each line, although individual words are lost. As distance increases to the point where each line of text blurs into the next, each block of text is drawn as a simple rectangle of the same size and overall density. Breaks between the dialog of different characters are used as the delineator for the larger text blocks. Even at a great distance, the reader can still follow who was speaking and how much was said. The final stage comes when the dialogs become so small as to merge together. At this point each scene is rendered as a simple rectangle. As we move back to include ever larger amounts of information in our view, the display of the information becomes more abstract while maintaining visual continuity.

www.research.ibm.com/journal/sj/mit/sectiond/small.html

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Feedback from Prototype 1 Cycle

September 30, 2008

OVERALL: Strengthen the concept evidence and process
> more understanding prototypes aesthetic background to make a more precise and uniquely constructed project with better validity and sustenance

* show a revised diagram of the structural system and model of the communication space.

* try to find another word besides “lyrical” to describe the thesis: sarcastic approach, something else, or non-verbal graphic
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1. research what is happening in the model of the communication space
A) better grasp on the big picture of the manmade process:
human response in telecommunications is the human feedback > the human feedback causes chaos which leads to a type of physical/tangible global entropy

B) where is the communication coming from?

C) Massive change is being transparently controlled by the mass of people, such as the many to many communication patterns that are cultivating it’s public response. Therefore, is there a filter between the actual, scientifically proven massive change and the media hype? Through my project, am I becoming the filter between these two sources of information?

D) domains as a linear venn diagram of the input to filter, and filter to output structure of how the system works

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